All hail the Goblin King! Goblins of Elderstone is a tribe simulator on Kickstarter

I’ve always liked Goblins. When I first read The Lord of the Rings, I couldn’t help but feel that these industrious, creative and hard-working bunch were getting the blunt end of the stick because people let themselves be swayed by pretty elves with their golden hair and sweet voices. Goblins of Elderstone [Kickstarter Page] recognizes their merit: a city tribe-builder where you govern over a clan of goblins in their task of consolidating their tribe and protecting themselves from the violence of those prejudicial towards them. Continue reading “All hail the Goblin King! Goblins of Elderstone is a tribe simulator on Kickstarter”

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Review: Kingdom: New Lands

Kingdom: New Lands, an expansion of pixel-beauty Kingdom, is a minimalist strategy game where you must build a small settlement and keep your people, and more importantly, your crown, safe from increasingly large hordes of evil critters, who at night spawn from multiple portals to test your defenses. It’s been nearly a year since the first game was released, and now the developers are bringing an updated, expanded version to both Steam and the Xbox One, free for owners of the original game – but what exactly does change? Continue reading “Review: Kingdom: New Lands”

Expand your reign in “Kingdom: New Lands”

The games’ industry has some interesting particularities. The hat-market in Team Fortress 2 – yes, virtual hats – moves millions of dollars a year. MMORPGs have increased revenue by tenfold since they found out they could sell mounts for the price of triple-A games. I imagine that it was with this in mind that the developers of Kingdom, the minimalist monarchy simulator (yes, that’s how I’m describing games now – something simulator), developed Kingdom: New Lands, a new game based on the original one that’s said to have a “deluge of new mounts“, among other, irrelevant things. It’s much easier to find on search engines, too. Continue reading “Expand your reign in “Kingdom: New Lands””

Satellite Reign can now be ruined by your friends

If playing heist games like Payday and Monaco in co-op has taught me anything is that chaos, mayhem and frustration are directly related to how many people you game with, likely related to the universal truth that the people you game with are generally dumber than you. It certainly gave me a new appreciation for Danny Ocean and his crew. Satellite Reign, the Syndicate-inspired cyberpunk strategy game, now features full, 4-player co-op. Continue reading “Satellite Reign can now be ruined by your friends”

Review: Guild of Dungeoneering

Sometimes I wonder if the gods of Fate/Luck hate me. I have a bad track record when it comes to games that rely on RNG, frequently getting absolutely destroyed no matter how hard I try. And yet, at the same time, I keep coming back to games that use RNG as a determining factor / gameplay element time and time again.

Perhaps I am a glutton for punishment.

Guild of Dungeoneering is such a game. A Strategy Roguelike with a card based battle system and adventure system, this is a game where you can lose a run on the first turn if you are that unlucky. I have had it happen to me often. And yet, its charm and personality and style keep dragging me back to it.

Lets get into the Pillars, and see what treasures these dungeons hold. Continue reading “Review: Guild of Dungeoneering”

Review: Steamworld Heist

It has come to my attention recently that I have very different tastes in games from the vast majority of people.

You may find that an odd realization to come to. However, it hit me as I was playing Steamworld Heist, an indie darling that many people love, and I honestly don’t. It’s a great game, don’t get me wrong. Visually stunning, a soundtrack created by the band Steam Powered Giraffe (of which I am a fan) and solid gameplay.

But it’s not my kind of game. And I do have some issues with the PC Port. Yes, I played the PC Port, a key was given to us by the developers and I was the reviewer tapped to try it.

Let’s get into my Pillars and I will break it down for ya. Continue reading “Review: Steamworld Heist”

Review: More to Explore (Renowned Explorers: International Society DLC)

Renowned Explorers [Official Site] first came out nearly a year ago and I enjoyed what I played of it, remarking back then that it was a game that could be made even better by adding new expeditions and content. Abbey Games’ have done just that with their free updates and content patches, such as the Mali Expedition, and have added two more expeditions, along with a couple of new mechanics, with the first paid DLC, More to Explore. Here’s what I thought. Continue reading “Review: More to Explore (Renowned Explorers: International Society DLC)”