Review: Zubmariner (Sunless Sea DLC)

The sea already is a harrowing place: from it sailors of old spun tales of gigantic beasts, hidden terrors and many other, unpleasant things. It stands to reason that when said location is transported to the underground – a labyrinthine cave of shifting archipelagos, hungry monsters and scheming devils – the horror would only increase; and it makes even more sense that if you go beneath this Unterzee, to the shipwreck-ridden seabed, the potential for terror and death gets even higher. And indeed, such is the case of Zubmariner, Sunless Sea‘s [Official Site] first major expansion. Continue reading “Review: Zubmariner (Sunless Sea DLC)”

The Curious Expedition soon out of early access, massive update and celebratory video included

It’s been a long trek for The Curious Expedition – the roguelike survival game where you get to play Tesla – dozens of updates, over a year in early access and a couple of free-to-play weekends, their journey is now coming to an end – or, at the very least, the early access leg of that journey. Continue reading “The Curious Expedition soon out of early access, massive update and celebratory video included”

Review: More to Explore (Renowned Explorers: International Society DLC)

Renowned Explorers [Official Site] first came out nearly a year ago and I enjoyed what I played of it, remarking back then that it was a game that could be made even better by adding new expeditions and content. Abbey Games’ have done just that with their free updates and content patches, such as the Mali Expedition, and have added two more expeditions, along with a couple of new mechanics, with the first paid DLC, More to Explore. Here’s what I thought. Continue reading “Review: More to Explore (Renowned Explorers: International Society DLC)”

Review: Thea: The Awakening

In Thea, you play the role of a god stripped of its divinity, a once powerful being now relegated to dominion over a dozen villagers. Your objective is to restore yourself to power and remove Thea from the somber period it is now in, just awoken from an era of darkness. Drawing elements from 4X, trading card games and roguelikes, the main question I asked myself when I first started playing was how these elements would come together. Twenty hours later, I have a verdict. Continue reading “Review: Thea: The Awakening”

New, free expedition for exploring roguelike Renowned Explorers: International Society

Renowned Explorers: International Society [Official Site] is a game about being a mean dickwad to everyone you meet. I hear there are other ways of playing it, but I can’t see why’d anyone want to do that. I played and praised it when it first came out, and after a few months of bugfixing and balance updates the team at Abbey Games have prepared the first content DLC for it – and it’s free! Continue reading “New, free expedition for exploring roguelike Renowned Explorers: International Society”

Is a train with no tracks still a train? A House of Many Doors triple-funded on KS

A House of Many Doors [Kickstarter Page] has just successfully concluded its campaign, garnering more than triple its asking price – do you know what that means? We’ll find out the answer to the century-old question “What sound do legged trains make?”[1]. It’s an exploration, narrative-driven game inspired by Failbetter’s own entries into the genre, Fallen London and Sunless Sea. Continue reading “Is a train with no tracks still a train? A House of Many Doors triple-funded on KS”

If I were Tesla we would still be writing on typing machines, or how The Curious Expedition is fortunately fictional

Because I would have died at an early age, setting science back several dozen years and making computers the most modern thing of the 2050’s, all because I thought Tesla was better off in the amazonian rainforest than in New York. Good for him. The Curious Expedition is a game still in the early stages of its early access, but if you were to guess just from playing as it is you wouldn’t know. Continue reading “If I were Tesla we would still be writing on typing machines, or how The Curious Expedition is fortunately fictional”