Sunless Skies Soars past Kickstarter Goal

My posts about Kickstarter elicit two sentiments: that I’m becoming a mainstream indie gamer, as everything I want is already funded by the time I open their Kickstarter page; and that I’m not as clever a wordsmith as I think I am. Sunless Skies is the next game by developers Failbetter Games, an exploration role-playing game set in the same universe as their two main titles, Fallen London and Sunless Sea, and is currently seeking funds on Kickstarter – they’ve met their initial goal (in less than four hours!), but with stretch goals and whatnot, the sky’s the limit.

“It is the dawn of the 20th century, and London has taken to the stars! As the captain of a spacefaring locomotive you’ll behold wonders and battle cosmic abominations in the furthest heavens. Stake your claim. Fight to survive. Speak to storms. Murder a sun. Face judgement.”

The framework of the new game itself seems very similar to Sunless Sea’s, although the developers have said they aim on providing more than one main port location (as opposed to Sunless Sea’s Fallen London, an essential return-point), improved combat and some other changes to the game’s systems.

The final stretch goal is a modest thirty-four thousand pounds away, at 28 days left, although the developers have also created a number of Social stretch goals, which will unlock new stories and rewards for Sunless Skies, Sunless Sea and Fallen London, pending how many backers and followers (on Twitter, Facebook and Twitch) they get.

Monsters roam the skies just as they do the Unterzee.

While I had issues with Sunless Sea’s pacing and combat, the writing was nothing short of masterful, and I’d be lying if I said I’m not excited to see how the series will fare among stars and space stations.


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